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AUSTIN MICHAUD
LEVEL DESIGNER
Hello!
I'm an Orlando-based Level Designer working at Overgrown Studios on the indie title Caesura. I specialize in creating detailed and immersive environments. I have 4 years of experience working with programs such as Unreal and Unity and I'm currently working on my second steam published title. Before I started my journey into game development I had a career in Behavioral Psychology. I worked as a Registered Behavioral Technician and this is actually where I developed my love for game development. Video games have always been a huge part of my life and I wanted to share that with the kids I worked with. I became passionate about making learning fun and engaging for my clients so I began turning their programs and tasks into games. This passion grew and eventually led me to seek a new career in game development. After completing my BS in Digital Media at UCF I enrolled in the Florida Interactive Entertainment Academy where I'm currently working to complete my Graduate studies.
EDUCATION
BS in Digital Media | University of Central Florida (2023)
MS in Games and Interactive Media | Florida Interactive Entertainment Academy (2024)
SKILLS
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Mechanics Prototyping
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Environmental Storytelling
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Layout Development
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Visual Composition
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Lighting & Post Processing
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Level Sequencer
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Materials Editing
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Kit Bashing
TOOLS
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Unreal Engine 5
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Unity
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Maya
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Visual Scripting (Blueprints)
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C#
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Jira
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Perforce
Contact
LET'S CONNECT
FEEL FREE TO CONTACT ME FOR FUTURE WORK AND PARTNERSHIPS
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