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AUSTIN MICHAUD

LEVEL DESIGNER

Hello!

I'm an Orlando-based Level Designer working at Overgrown Studios on the indie title Caesura. I specialize in creating detailed and immersive environments. I have 4 years of experience working with programs such as Unreal and Unity and I'm currently working on my second steam published title. Before I started my journey into game development I had a career in Behavioral Psychology. I worked as a Registered Behavioral Technician and this is actually where I developed my love for game development. Video games have always been a huge part of my life and I wanted to share that with the kids I worked with. I became passionate about making learning fun and engaging for my clients so I began turning their programs and tasks into games. This passion grew and eventually led me to seek a new career in game development. After completing my BS in Digital Media at UCF I enrolled in the Florida Interactive Entertainment Academy where I'm currently working to complete my Graduate studies.

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EDUCATION

BS in Digital Media | University of Central Florida (2023)
 

MS in Games and Interactive Media | Florida Interactive Entertainment Academy (2024)

SKILLS

  • Mechanics Prototyping

  • Environmental Storytelling

  • Layout Development

  • Visual Composition

  • Lighting & Post Processing

  • Level Sequencer

  • Materials Editing

  • Kit Bashing

TOOLS

  • Unreal Engine 5

  • Unity

  • Maya

  • Visual Scripting (Blueprints)

  • C#

  • Jira

  • Perforce

  • 4202011_email_gmail_mail_logo_social_icon
  • Facebook
  • LinkedIn
Contact

LET'S CONNECT

FEEL FREE TO CONTACT ME FOR FUTURE WORK AND PARTNERSHIPS

Thanks for submitting!

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