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Ghost of Yotei

January 2025 - Present

As a Junior Technical Designer on Ghost of Yotei my responsibilities include:

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  • Working with the Design and Environment team, reviewing and enforcing the product’s spatial requirements as it relates to art assets.

  • Managing gameplay assets to ensure pathing and player-necessary rigging for the product.

  • Working with the Narrative and Mission team to prototype new gameplay assets for production.

  • Managing a schedule for layout rigging needs and their dependencies.

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